AI Insights · Timothy · October 2021
Top 5 Digital Pacifier Games in Finland Q3 2021
A look into the performance of the top 5 digital pacifier games on a unified platform in Finland during Q3 2021, highlighting trends in downloads, revenue, and active users.
In Q3 2021, the top 5 digital pacifier games in Finland showed interesting trends across downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a detailed look at the performance of these popular apps.
Hill Climb Racing from Fingersoft exhibited a steady increase in weekly revenue, peaking at around $428 in the week of September 20. Downloads also saw a consistent upward trend, reaching approximately 1.6K by the end of September. Active users increased steadily from 30.6K at the start of July to around 34.3K at the end of the quarter.
PAW Patrol Rescue World by Budge Studios, released in late July, showed a notable rise in weekly revenue, peaking at $167 in the week of September 20. Weekly downloads saw an initial surge, reaching 1.4K in mid-August, before stabilizing around 900 by the end of September. Active users increased significantly from 555 in late July to nearly 2K by the end of September.
Talking Tom Gold Run from Outfit7 Limited experienced fluctuations in revenue, with a peak of $132 in the week of September 13. Weekly downloads showed a notable increase from 546 at the start of July to over 1.1K by early September, before decreasing to 826 by the end of the quarter. Active users grew from 12.1K in late June to around 12.7K by the end of September.
PK XD: Fun, friends & games by Afterverse Games saw consistent revenue growth, peaking at $369 in the week of September 20. Downloads increased steadily, reaching over 1.1K by mid-September. Active users saw a significant rise from approximately 7.2K at the end of June to around 10K by the end of September.
Talking Tom Hero Dash, also from Outfit7 Limited, had a variable revenue trend, peaking at $212 in the week of July 26. Downloads saw a spike in late July, reaching 991, but later settled around 492 by the end of September. Active users remained relatively stable, hovering around 10K throughout the quarter.
For more detailed insights and a comprehensive analysis, visit Sensor Tower.